Author: Amanda McGarrigle

Computing
We are toy developers

Background Information
This unit will teach the class to engage and use Scratch to help develop their computer skills. Scratch uses coding which is a key skill in computing. Scratch is an online program which can be used to create your own interactive stories, games and animations which can be shared with others in the community. Scratch allows users to think creatively, reason systematically and work collaboratively. The children will present their toy to an audience, using persuasive language to promote their design.

In this unit the children will…
Design and make an on-screen prototype of a computer-controlled toy.
Understand different forms of input and output (such as sensors, switches, motors, lights and speakers).
Design, write and debug the control and monitoring program for their toy.

By the end of this unit….
All children can:
Plan a toy.
Design a toy.
Use Scratch to create toy simulation.
Test another toy.
Find out about inputs.
Find out about outputs.
Present their toy to one other person.
Most children will:
Review another toy giving helpful improve toy simulation.
Use information learnt about inputs and outputs to develop their toy.
Confidently present their toy to an audience.
Some children will:
Use another person’s review to update and improve their toy simulation.
Use persuasive language to present and promote their toy.

Key Vocabulary
Algorithm
Debug
Input
Interactive
Output
Pitch
Prototype
Simulation
Scratch
Program
Coding